![]() I've actually generated almost 300 caps with just two installed, over less than a week in-game. Personally I prefer Profiling, as it's a happy balance, provided you don't mind the comments about the "little flashes" it gives. You're actually better off building casinos instead of stores now, as these won't even cost caps to build! Lost Revenue, on the other hand, will cost 500 up-front, but generates a large amount of happiness passively, without the hassle of hunting bait and checking traps that comes with trying to get cats, dogs, or gorillas from Wasteland Workshop. Indentured Servitude and Customer Profiling will generate caps for you, with Profiling trading some of the extra caps Servitude gains for some happiness generation. For Fallout 4 on the PlayStation 4, a GameFAQs message board topic titled 'What to do with a certain individual in Vault-tec DLC -Spoilers-'. Settlers will use it as they pass by, and you can create as many as you please without needing to worry about anything besides the measly 1 power and the material cost.Īll three parameters are incredibly useful as well. ![]() ![]() The first major benefit is that its effects are passive it doesn't require anyone to be assigned. While the other three have dubious worth outside of giving useless settlers something to do for the most part, the slot machine is a different story. So when you complete the DLC, you're granted the ability to build copies of the four experiments, with effects dependant on the parameters you lock in.
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